The Hunt

Let me know 
what you think
about my new
video game idea:

It’s a 4-D action/adventure, socio-politico, platformer
set in a randomly-iterated universe using a believable physics engine.

You play
as a butterfly
who wants to retire
to its plush room
every night, and spend
those nights
in deep thought
about how
to make its room
more cozy.

The room has a library
and dungeons and
a swimming pool
filled with bumblebees.

Every morning
the player decides
what the butterfly needs
to say
to face
the day.

After the player chooses
the morning affirmation,
the player
molds the world
into magical items
to sell
at the witch market.

I call the game The Hunt because
as play progresses
the player
comes to realize
that the grim reaper
is chasing a bounty
on the butterfly’s
tiny, antennaed head.

The player
will never
discover
who placed
the bounty.

The Hunt has one mode:
Player vs. Death.

The butterfly
has many powers
that impact
the game universe
so
the player
must hold
out hope
for excitement
and adventure
and mystery
and surprise
and terror,
always terror.
The Hunt

2 thoughts on “The Hunt

Sock it to me

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